Sculpting project: Officer

So here's another sculpt I have been working on for a long time. It's my first human-shaped sculpt and it shows. Having decided it's time to learn to sculpt I started bending a frame for my new soon-to-be mini out of steelwire.

As I got the body of the mini somewhat figured out, I chose it to belong to an officer. To what type of an officer, is yet to be decided. I thought an officer might provide a great context for many imaginary details and what ever might pop into my head. I'll have to get to some kind of a conclusion about the final looks when it is time to add the details.

Since I'm not following any strict plan when sculpting this mini, it has been a great way to just train sculpting and test my skills and pushing my limits. So far I'm satisfied on the way the mini looks and can't wait to start working on the details.

As you can see in the picture, the officer is still lacking his hands and his head, don't know how they will come out :)

Any comments and feedback would be nice and needed.

Sculpting project: Wyvern - Update!

The Wyvern, which originally was supposed to be just a quick training project, has been laying around my work desk unfinished and forgotten. So today I decided to do something about it. I took my putty and started sculpting. I can tell its progressing slowly but I believe, some day, I will have a selfmade wyvern complementing my small horde of greenskins :) So here's the wyvern:

I know, there is still a lot to do.


A little bit of an Apocalypse

This weekend Veli, I and some other local players played a game of apocalypse, with 11K on both sides. Here are a few pictures(sadly our cameras battery depleted after round 1..):
Not too big of a battle, nor many Apo-units; the Guard players, Veli and I, had one Thunderbolt and a Malcador under our command. The game was a great fun though, and we'll hopefully play another one in the near future.
All scenery is made by the contributors of this blog.

Something about something else, coming soon.


Sculpting project: A Wyvern!

Just started working on a new sculpting project, a wyvern for my little horde of greenskins. Being a kind of a training project, I´m not (propably) going to spend much time working on it yet I have high expectations. The result will not be like the original Wyvern sold in stores, but an incarnation of my own image of a wyvern. This one will have a long neck and the wings will be very close to the feet. I only have added a little putty on the skeleton, so I'll just share this pic of the situation before adding some meat around the bones. You'll hear from this!

I have been lazy with my other projects including Yu Jing, I guess I'm gonna have to play some more Infinity to get the mood on.


[Military Action Report]:Repel Ariadnian intruders

Last Friday I finally managed to play a match of Infinity against a friend of mine. We agreed to play a small match of 150 points per side, which turned out to be a struggle which would take all evening.
 Due to the low points limit I decided to include some special-op skirmishers and a few line infantry soldiers to provide enough orders, thus  leaving my heavy infantry at bay.
While the opposing Ariadnian group wielded many Line Kazak's supported by a couple of scouts and a Vet. Kazak, my force consisted of:
-Hassassin Fiday - a fearless assassin who infiltrates enemy's ranks by impersonating their own comrades
-KUM Motorized Unit - a recruited motorcycling bloodlusty nuthead
 -Hunzakut - a fighter raised and trained in rough mountain conditions of Bourak
- and Ghulam Infantry with a variety of equipment.

 I got to deploy my unit's first and chose the side of the table with high buildings, so I could get my sniper-equipped Ghulam in a good counter sniping position. I also occupied the other end of a large building extending towards the center of the table. Of course, some units were also left on the street level.

  First I advanced on my left flank with the KUM, shooting smoke screens with it's smoke grenade launcher. Under the cover of smoke my sniper got into a sniping position on the rooftops, overviewing enemy positions. The motorcyclist drove through a garden and stopped behind a fence.
As fighting bursted in and above the garden, the three Ghulam and Hunzakut occupying the interiors of the large building got into contact with an enemy scout.
After intense firefights my left flank was crippled: KUM was unconscious after killing enemy paramedic with his chain rifle, and the Ghulam on the rooftops had been slain by a camouflaged enemy sniper. Atleast I had taken control of the large building.
After the Ariadnian Scout had gained the upperhand in sniping, it got into a good sniping position and had a clear line of fire over the garden, which drastically reduced the haqqislamites' chances of advancing. My lieutenant and doctor were supressed .
Large windows were a deathtrap

 The doctor Ghulam tried to slip in to an elevator, but was shot through a window by the sniper before she could reach it.
 Fortunately my Hassassin Fiday was still intact and it's next move was to lurk towards the hiding enemy forces. The assassin entered the garden, camouflaged as an Ariadnian. A line Kazak started to move towards the Fiday and the Fiday moved behind a nearby tree to avoid being recognized by the enemy.
The Line Kazak got in colse and noticed something was not right, as the Fiday noticed he had almost been discovered, he shot the Kazak with his pistol before she could act.
After recamouflaging himself, the assassin advanced towards his next target Veteran Kazak, an Ariadnian heavy infantry trooper. The Fiday quickly got in close contact with the Vet and the close combat was ready to begin. Fiday got to hit first as the Veteran Kazak was utterly surprised, but didn't manage to wound the adversary. In the next round of close combat the Fiday failed again, and the Veteran Kazak crushed him with the strength of his exo-skeleton.
Despite the element of surprise, Fiday failed the day..

After my Fiday had been humiliated, I decided to give in and lose the match, because my Haqqislam force was in a state of retreat.

Well, it happened again. As cool as Fiday is, he always manages to lose his close combats. This time he would have needed anything but 18, 19 or 20 to succeed on a D20. Of course I rolled an eighteen.

It was a good game though :)


Yea, I made rocks

Heya, long time no see.
I haven't been updating the blog very often, neither have I done anything but a little of something here and there on wargaming's behalf. The Infinity league I mentioned earlier is yet to be launched, propably the plans will cripple under the weight of fall's A-levels. Hopefully Veli and I will still have time to arrange a small Infinity-tournament to play with our friends before the end of this summer.
In the summer holiday I have had more time for leisure activities, and the little scenery-fanatic inside me is dying to build some cool terrain for our games. I've already started making different kinds of terrain pieces but haven't managed to finish anything. Until today. 
I decided that I'd have to make something quick and easy to get myself going, and the last time I was at my friend's spectating a match of Warhammer I was inspired by the old pieces of scenery we used to make together when we were younger. So I decided to make something simple too.
 So I grabbed a handful of white modelling material and decided to make rocks. I shaped them with my fingers and this is how they came out after some filing and painting. I included a picture with a Janissaire to demonstrate the scale.

Hopefully I'll see you soon!


Yu Jing Zhanshis

It has been a long time since I posted anything on this blog. I haven't been too active with the hobby in the past few months, but now it's summer and all kinds of plans and ideas begin to take shape in my head yet again. I have made some progress on my everlasting eternity project to make a table-load of terrain for Infinity. But there are no WIP-pictures whatsoever.

Zhanshi Hacker

Couple of days ago I finished painting a Zhanshi with a hacking device for Yu Jing. There is not much to say about this mini, I followed the paint scheme of other Zhanshis I had painted earlier. (Picture below) I'm not pleased with how the glowing effect of the hacking equipment came out, I guess I need to work on that a little more. I gave in with this mini, though.



Yu Jing Yáokòng Húsóng

So this is my first post here. I play Yu Jing and most of my posts are likely to contain some minis for the faction. But that's not all, as an beginner sculptor with ambition yet not so much skill I might also let you see my everlasting sculpting projects as soon as I get something started. There is, however one mini I've started to work on although there hasn't been any progress at all lately since I have no clue how it is going to come out. Now to the Yaokong->

Yu Jing Yáokòng Húsóng
Honoured to be the first Infinity miniature here, the Yaokong with HMG is bearing a paintjob that took a fairly short time for me to finish. In my standards of course. Earlier I had a problem because I didn't come up with any good ideas for the paint scheme and it remained unpainted for a shamefully long time. Finally I figured something out after getting to it, I had to get this painted for a local tournament.. After all, it wasn't included in my list but I got it painted.
Here are some pictures:



[Launching...] Split_Sphere

Finally got the blog's looks right, and I must admit I'm quite pleased with how it came out. The background and the title are all self-made so not any "third parties"(Corvus Belli) were offended, eh. So now it would be time to post some wargaming related stuff.

 This blog should mainly be about Corvus Belli's wonderful game Infinity and all kinds of projects around it. That's why the artwork is influenced by the Maya from the world of Infinity. Although most of the posts will contain subjects parallel to the main theme, We're most likely to tell about some other things as well, like ambitious sculpting and scenery projects of ours. We've also planned to put up some sorta gallery of our painted minis as well. As soon as we'll get our local mini-league running, I might post something about that too.

That said, hopefully we'll really post something in the near future.

Erik & Veli